Im very new in Mac development environment. I installed Visual Studio for Mac, and created a new solution.NET/Gtk 2.0 project to build a GUI file rename tool. I created the tool. However when I build it in debug and release, it generates.exe file which I can only run with the shell. However, I need to build this program in app bundle so that I can send it over to other users and they can run it by clicking on it. Is there any way to accomplish this?(I have spent a few hours on this but couldn't see a clear document that explain to me. If nothing works then I need to rewrite it in Java). Thank you so much in advance! Assuming Mono is installed on all of your target machines then you can put together (manually) a.app package folder that will run your.exe file when a user double-clicks on it. See Using product keys with Office 365, Office 2016, or Office 2013. I downloaded Office from an online store. The product key should be in your email receipt. If you still can’t find your product key, contact the seller to ask for the link or receipt to be resent. Hi, Office 2011 for Mac (Lion) keeps asking me for a key every day. I add the key, get confirmation it's valid (I purchased it) and can work with the applications, but after a while I have to enter. New Office Product in Office Forum – Office 2019.. We are delighted to announce that Office 2019 (for both Windows and Mac) is now available for consumer audiences. My Office 365 (on MacBook) drops out each evening (local time Bangkok time zone) and asks for 'Activation', amenably I re-enter. I had to uninstall office suite and clear keychain for Microsoft Office, once that was established Office 365 no longer kept prompting for key and user credentials. Asking for help, clarification, or responding to other answers. Making statements based on opinion; back them up with references. Visual Studio is quite possibly the most adored IDE of all time. For years.NET developers have relied on the Tab-based navigation; Custom UI layouts; Remote data access with SQL Server and These apps work with Visual Studio by syncing your local project files with the cloud and pushing them to. Visual Studio For Mac does not use the same solution and application structure as Xamarin tools that you might have seen on the PC. Npr one app for mac os. Run your iOS app, click the button and check the “Application Output” tab in Visual Studio. It should display something like this. ![]() There's a certain set of things you'll need to put in the.app package, one of which is a command shell file that will kick-off your.exe and will be executed when the.app is run. Visual Studio Mac and Xamarin Studio and MonoDevelop are all basically different twists on the same thing, MonoDevelop. VS mac and XS have extras but the basic underlying IDE is MD. Whichever of these products you use to compile your code is unlikely to churn out anything different to the next. The structure of the basic.app folder: MyApp.app +-- Contents --- Info.plist +-- MacOS --- MyApp --- MyApp.exe +-- Resources --- MyApp.icns The contents are as follows: Info.plist is a Mac OS specific XML file that contains a description of your.app package. It will look something like this: The MyApp file is an executable command file that is executed when the.app package is executed by the user. This is referenced in the plist file under CFBundleExecutable and has to be executable (+x permissions, ). This is what it might look like: #!/bin/sh DIR=$(cd '$(dirname '$0')'; pwd) MONO_FRAMEWORK_PATH=/Library/Frameworks/Mono.framework/Versions/Current export DYLD_FALLBACK_LIBRARY_PATH='$DIR:$MONO_FRAMEWORK_PATH/lib:/lib:/usr/lib' export PATH='$MONO_FRAMEWORK_PATH/bin:$PATH' exec mono '$DIR/MyApp.exe' Hope this helps. Cheers, Martin. Visual studio for mac 7.4 download. @@ -1,7 +1,7 @@ Eto.Forms Visual Studio Addin Eto.Forms Support for Visual Studio. Eto.Forms is a cross platform GUI framework for desktop and mobile applications in.NET that can target Wpf, WinForms, Direct2D, MonoMac, Xamarin.Mac, Gtk2, Gtk3, and iOS with a single codebase.
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